It’s getting there! I’m pretty familiar with the whole visual coding aspect so I think everything is just me trying to understand what each node does. It’s mostly me making a sentence in my head and trying to get it working with the logic in the engine.
Fire Attack System
Fire Particle System
And now everything makes sense to me! I’ve already gotten a prototype with basic controls for the interactive done so now I’m also learning on how to interact with other objects and whatnot.
So here’s the animation sheet more or less. Should give me a basic idea as to how I would animate the princess during the second semester.
I will continue to expand on it some more in the future. In the meantime, I will be making an illustration with a “signature pose” of them, or at least a picture with them in full body proportions and I’ve already gotten some sketches down.
I’ve had some sprite animations in head and good thing I found them, otherwise they would haunt me for the rest of my life (or at least the weekend).
So this semester, we will giving ourselves a brief, effectively giving us full agency on what we would be wanting do. While not much has happened last week, I already have a good body of work that I have created in my end. I was challenged to do a more semi-realistic style so I was practicing it in the summer.
I like the dresses as well as the blond horned character so much that I decided to make my whole project based of her.
I intend to make a full game character of her, with animations and cloth simulation implemented. The story I have in my head for her is that she is a dragon princess that woke up in a forest with all of her powers forgotten. So as you go through the game, she starts to (re)learn her powers again, essentially a Metroidvania puzzle-platformer character.
I’ve produced some moodboards to illustrate my point.
I drew up some more concepts from the initial idea and experimenting with the dress design. I know that I want her to have a long bottom-heavy dress, a corset, and an implementation of dragon scales.
Initial concept idea
final split and redesign
It’s a very big endeavour so I intend to make the 3D model in Maya in my second Semester as my Major Project. This Semester, I will focus on making high quality concept art.