Animation is done!
I have to say, I’m really proud of this one.
more collision…
More texturing and more importing…
I think once all the texturing is done, I’ll have a much easier time with the rest of the room.

unreal test

more on substance
With that said, I also started the hi-poly version of the gun.
I think I’ll be finishing along the way. Also met with Sony, and now I know that I should focus more on the square-ish part of the weapon.
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